The projectChallenges & Goals
Our project aims to educate young children about school bullying by creating awareness through entertainment. We seek to foster an environment where students feel safe to report problematic situations.
Target audience
Our initial target audience is children aged 8 to 12. However, the project is designed so it can be adapted to other age groups, offering flexibility in use.
DeliveryImplementation
Developed in Unity 2D, the game provides an immersive experience on both touchscreens and computers. Simple yet original mechanics go beyond typical prevention approaches, creating an engaging educational experience.
Creative approach
The 2D environment is designed specifically for young students, with thoughtful graphic choices to ensure intuitive navigation. The game avoids stereotypes and remains fun without becoming boring, encouraging learning through play. The design ensures students don't feel lost. Interfaces were tailored for ease of use, with colorful and attractive visual elements.